A downloadable tool

v1.4.0

Modulo X

The ultimate toolkit for procedural level design in Godot Engine.

7 DAYS
free trial — full access, no limitations

What is Modulo X?

Modulo X replaces months of manual work with smart automation. Build entire 3D scenes in minutes instead of hours. No more placing assets one by one, fighting awkward grid snaps, or painting vegetation tile by tile.

What you get

๐Ÿ—๏ธ

Smart 3D Grid

Millimeter precision at any elevation. Walls, floors, ceilings, slopes — all snap automatically.

๐ŸŽจ

Asset Painting

Paint vegetation, props, debris across your map like a brush. Control density, radius, rotation, scale.

๐Ÿงฑ

Face Alignment

Objects rotate to match surface normals automatically. Walls, ceilings, slopes — all handled.

๐Ÿ–ฑ๏ธ

Radial Gizmo

Press V for contextual actions: rotate, wall snap, face align, axis lock.

๐ŸŽฏ Advanced Snapping

Wall Snap

Detects vertical surfaces and snaps objects to them

Surface Snap

Magnetic top-snap to existing geometry

Grid Snap

Configurable XZ grid + independent Y height

๐Ÿ—‚๏ธ Holodeck Browser

Built-in asset browser docks in the editor. Browse folders, search, favorites, live 3D previews. Drag-and-drop to start placing.

๐ŸŒ Bilingual UI

Full interface in Portuguese and English. Switch anytime with one button.

๐Ÿ”’ Auto-Collision

Every placed object automatically gets a collision shape. Box, convex, or trimesh — generated by the native C++ core, not by hand.

Is this for you?

โœ“ Game developers working on environments
โœ“ Indie studios (one person does level design)
โœ“ Prototypers who need fast iteration
โœ“ Environment artists building modular sets

It's not a terrain tool or a physics system. It's a placement and painting layer that works with any mesh you import.

What you get

1
Plugin installer (~8MB)

Runs once, installs into your Godot project

2
8 starter assets

CSG meshes — test everything immediately

3
7-day full trial

Every feature unlocked, no restrictions

4
Lifetime license after purchase

2 machines, no subscription, yours forever

Installation

1

Run the installer — it places the plugin in your project

2

Open Godot โ†’ Project โ†’ Project Settings โ†’ Plugins

3

Enable Modulo X โ†’ done

4

Open any 3D scene and start building

No Unity-style package managers. No external dependencies. Just works.

Questions? Leave a comment — I respond to every one.

Download demo

Download
ModuloX_v1.4.0_itch.zip 507 kB

Development log

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