Modulo X
A downloadable tool
Modulo X: Professional Modular Level Design for Godot 4.6+
Version: 1.1.4
Compatibility: Godot 4.6+ (GDExtension + GDScript)
Platform: Windows x86_64
License: Custom Commercial (Use in unlimited projects, no redistribution)
Stop dragging files from the FileSystem and guessing asset rotations.
Modulo X is a productivity plugin focused on Flow & Context, replacing the manual
process of object placement with a dedicated dock, real-time previews, and smart alignment tools.
Now powered by a C++ native core for maximum performance, with Radial Gizmo, Wall Snap, Face Alignment, Build/Paint Modes, Brush Scatter, Auto-Collision, and License Validation.
๐ What's New in v1.1.4 โ Holographic Ghost Preview
- Ghost Preview now shows original textures: The placement preview preserves your asset's actual materials โ textures, colors, and patterns are visible at 60% opacity with a subtle green glow
- Face Alignment is now truly usable: You can read text, see images, and verify orientation before placing on walls โ no more guessing if a sign is upside-down
- Proper 3D depth: Removed flat Unshaded rendering โ ghost now receives lighting and casts shadows for better spatial reading
- ShaderMaterial fallback: Works correctly even for assets using custom shaders
โก What's New in v1.1.3 โ 530x Faster Demo Activation
- Demo activation: 30s โ 58ms: Root cause was Windows resolving
localhostto IPv6 first โ fixed by using127.0.0.1explicitly - Real-time Request Monitor: Admin panel now shows endpoint timing with ms-level latency badges and auto-refresh
- Audit logging: Godot Output now shows
[HH:MM:SS] [LicenseManager]with exact ms duration per request
๐ ๏ธ Core Features
โก Native C++ Core
- 5 Native Modules: GeometryScanner, PlacementEngine, BrushCore, CollisionGenerator, LicenseValidator
- ~35 Exposed Methods: All callable from GDScript via GDExtension bridge
- DLL Required: Mandatory for all placement operations โ ensures performance and security
๐งฑ Build Mode โ Precision Placement
- Grid Snapping: Configurable grid size (0.5 - 10.0m) with adjustable Y-height
- Surface Snapping: Automatically detects and snaps to object surfaces (AABB top)
- Wall Snap: Detects vertical surfaces and snaps objects to walls
- Face Alignment: Auto-rotates objects to stand up against walls (inclined walls too!)
- Wall Rotation: R/Scroll rotates objects in-place on wall surfaces
- Axis Lock (X/Y/Z): Lock axes for precise corridor/wall alignment
- Ghost Preview (Holographic): Semi-transparent preview shows original textures โ verify orientation and labels before placing
- Quick Rotation: R for 90ยฐ, scroll for 15ยฐ increments
๐จ Paint Mode โ Scatter Brush
- Brush Engine: Click and drag to scatter objects in an area
- Configurable: Radius, density, random rotation, random scale
- Multi-Asset Palette: Ctrl+Click to add multiple assets for mixed scatter
- Eraser (E key): Remove objects in brush area
- Visual Feedback: Circle indicator shows brush area and mode
๐ฏ Radial Gizmo โ Quick Actions
- V Key: Press during placement to open a circular contextual menu
- Build Mode: Rotate ยฑ90ยฐ, Wall Snap, Face Align, Reset Rotation, Cancel
- Paint Mode: Radius ยฑ, Density ยฑ, Eraser, Clear Area
๐ก๏ธ Auto-Collision Generation (NEW)
- Instant Collision: Automatically creates collision shapes when placing assets
- Multiple Types: Box (fast), Convex (recommended), Trimesh (precise)
- Smart Detection: C++ module recommends best shape type based on mesh complexity
- CSG Support: Works with all CSG shape types
๐๏ธ Live 3D Preview
- Real-time Preview: Hover over any asset to see the actual 3D model rotating
- Professional Lighting: 3-point lighting system for optimal visibility
- Zoom Slider: Adjustable thumbnail sizes (40-160px)
๐ Smart Browser
- Search Bar: Filter assets by name in real time
- Favorites: Shift+Click to star assets (persists between sessions)
- Recent Assets: Quick access to last 20 used assets
- Universal Assets: .tscn, .glb, .gltf, .obj, .tres, .res
๐ Professional Workflow
- Native Undo/Redo: Full Ctrl+Z support integrated with Godot's history
- Geometry Scanner: C++ auto-detects front face and optimal camera angles
- Non-Destructive: All operations preserve scene hierarchy
โจ๏ธ Keyboard Shortcuts
| Key | Action |
|---|---|
| V | Radial Gizmo (hold + hover + release) |
| R | Rotate 90ยฐ (works on walls too) |
| Scroll | Rotate 15ยฐ / Brush radius |
| G | Toggle grid |
| E | Toggle eraser (Paint mode) |
| X/Y/Z | Lock axis |
| LMB | Place / Paint |
| RMB | Cancel |
| Ctrl+Z | Undo |
๐ Licensing
- 7-Day Free Demo: Full functionality, no restrictions during trial
- License Key: One-time purchase, activate with your unique key
- 2 Machines: Use on up to 2 computers per license
- Offline Support: Works without internet after initial activation
- Free Updates: All future updates included at no extra cost
๐ฆ What's Included
- Plugin: GDScript wrappers + compiled C++ native DLL (Windows x86_64)
- StarterContent: 8 CSG-based prototype assets for immediate use
- Documentation: Complete guides in English and Portuguese (pt-br)
๐ Requirements
- Godot: 4.6 or higher
- Platform: Windows x86_64 (Linux/macOS coming soon)
- Assets: Any 3D format (.tscn, .glb, .gltf, .obj, .tres, .res)
๐ธ Quick Start
- Extract and copy
addons/modulo_x/to your project - Enable in Project > Project Settings > Plugins
- The activation dialog will appear โ start your 7-day demo or enter your key
- Find the Holodeck Browser dock on the right
- Choose your mode: ๐งฑ Build for precision or ๐จ Paint for scatter
- Click an asset and place it โ collision is auto-generated!
- Press V for the Radial Gizmo, R to rotate!
That's it! You're ready to build.
๐ License Terms
Custom Commercial License
โ You CAN:
- Use in unlimited commercial game projects
- Modify the GDScript wrapper code for your needs
- Sell games created with this plugin
- Use in client projects
โ You CANNOT:
- Resell or redistribute the plugin
- Reverse-engineer or decompile the native DLL
- Include in asset packs or bundles
- Share on public repositories
- Give to other developers
Think of it like Photoshop: you can use it to create and sell your art, but you can't give/sell Photoshop itself to others.
๐ค Support & Feedback
This plugin was built by devs, for devs. Found a bug or have suggestions?
- Bug Reports: Use the comments section below
- Feature Requests: Share your ideas โ they shape future updates!
- Documentation: Complete guides in English and Portuguese included
Buy once, own forever. All future updates included.
Modulo X โ Professional level design at game jam speed.
| Status | In development |
| Category | Tool |
| Author | LetsWill |
| Tags | 3d-tools, collision-system, Game Design, Godot, Level Editor, plugin, scene-building |
| AI Disclosure | AI Assisted |
Development log
- Modulo X v1.0.2 - Interactive Preview Experience53 days ago


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